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Programmer's Guide to NCurses, by Dan Gookin
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Programming the console in UNIX?
Here's just what you need.
First, you'll get a no-nonsense tutorial guide to the nCurses version 5.5 library, taking you from basic to advanced functions step by step. Then you'll find an A-to-Z reference of more than 175 nCurses functions, cross-referenced and illustrated with examples. With this all-purpose nCurses reference, you?ll:
- Learn techniques that can be used to program Linux®, FreeBSD®, Mac OS® X, or any other UNIX-based OS.
- Program, control, and manipulate text on the terminal screen.
- Control interactive I/O, organize content into windows on the screen, and use color to highlight text and organize information.
- Use a mouse to further refine input.
- Create nCurses programs using your choice of editors.
- Find hundreds of quick, easy-to-understand programming examples.
Author Dan Gookin is known for making technology make sense. Buy this book and you'll see why.
- Sales Rank: #1391348 in Books
- Published on: 2007-02-20
- Original language: English
- Number of items: 1
- Dimensions: 9.20" h x 1.25" w x 7.40" l, 1.80 pounds
- Binding: Paperback
- 576 pages
From the Back Cover
Programming the console in UNIX?
Here's just what you need
With the growing popularity of Mac OS X and various Linux flavors, UNIX claims more and more devotees every day. The nCurses library is the programming tool you need to work in this environment, and this book is your all-purpose nCurses reference.
First, you'll get a no-nonsense tutorial guide to the nCurses version 5.5 library, taking you from basic to advanced functions step by step. Then you'll find an A-to-Z reference of more than 175 nCurses functions, cross-referenced and illustrated with examples. Dan Gookin is known for making technology make sense. You'll soon see why.
Build a firm foundation for nCurses
- Learn techniques that can be used to program Linux, FreeBSD, Mac OS X, or any other UNIX-based OS
- Program, control, and manipulate text on the terminal screen
- Control interactive I/O, organize content into windows on the screen, and use color to highlight text and organize information
- Use a mouse to further refine input
- Create nCurses programs using your choice of editors
- Gain a solid understanding of nCurses, from the basics to the advanced
- Find hundreds of quick, easy-to-understand programming examples
- Explore the detailed nCurses library reference included, with examples and cross-references as well as more details and descriptions than you'll find anywhere else
About the Author
DAN GOOKIN began his career as a computer columnist and magazine editor. Then in 1991, he wrote DOS For Dummies and launched a juggernaut. Among his many titles in that popular series are PCs For Dummies, Word For Dummies, and C All-in-One Desk Reference For Dummies. Thanks to his unique style and dry wit, Dan's books are always informative and never boring.
Most helpful customer reviews
0 of 0 people found the following review helpful.
Go retro, rogue! Curses to ye!
By Mfragin
Let's face it--you wouldn't be looking at this unless you're pretty unique in your use of computers--or somewhat eclectic in your hobbies. I like ncurses for many reasons. In this day and age of complex GUI applications and operating system interfaces, ncurses allows a programmer to return to a simpler time--or to a future world where dwarfs and complex agents live in an emergent world of complexity.
This is another book I feel compelled to review for two reasons: 1) there is really nothing else like it that is currently available, and 2) it's hard to imagine there being a better book on this subject. Dan Gookin has always been a great writer for those that want to teach themselves C programming (or DOS, or many other domains). I believe this book may be his most unique contribution to the field.
The book has 556 pages, but don't think it's a slow read. In fact, you'll probably find yourself flying through it, thankful that they still print tons of example code in books like this. Page 183 is the last of the regular text in the book, the end of 14 excellent chapters that have you writing code and experimenting all along the way. Gookin's style is quite likeable and fun, but he clearly knows his stuff. I was expecting the remainder of the book (pages 185-556--the majority of the book) to be a handy physical copy of man pages and documentation from the ncurses project--and that would have been fine with me. Instead, however, the rest of the book is surprisingly useful as both a reference for the future and also a well-indexed resource you can use while learning ncurses.
If you are a hobbyist considering making a retro game, or small utility programs with a command line interface, you really have all you need here--except for knowing how to program C, which should come first, of course.
7 of 8 people found the following review helpful.
Its bloated
By playerdark
The book describes the NCurses library in an easy to understand manner. for my taste its a bit too much hot air that serves no purpose other than to fill space, plus the font is really big, this wasting more space. More than half of the book is basically a reprint of the man pages but without a good page layout so its really hard to find anything without looking up the page number in the alphabetical index first.
The book does not cover the Forms library nor the Menu library which is why I give it only 3 stars altogether. With 500 pages, the complete NCurses library could have been covered and the man pages dont really belong in a book like this.
0 of 0 people found the following review helpful.
The quick approach to Console Design Applications in Linux
By Robin T. Wernick
There is a lot of collected information in a host of Windows books and internet sites to help designers manage console design issues. Finding the path to the Linux version is far more difficult. This book makes the approach simple.
This nCurses book starts with simple working explanations that smoothly proceeds toward complex multi-screen examples. Within a few hours of starting this book you will be able to make your console applications write to multiple sub screens, use color to highlight labels and titles and put an end to the mindless endless scrolling of text display on Linux screens.
Buy the book and get a professional appearance working on your consoles. Show the world how to produce the same console from both Linux and Windows applications. Your mind is the only limit.
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